Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More The Unity game engine, which powers most of the apps on the Oculus store, ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
After nearly a decade, Vulkan is finally becoming the graphics standard in Android when Android 16 debuts sometime after April. Google highlights it as one way to enhance graphics, while the Android ...
To date, PC games with ray traced visuals have had to lean on Microsoft’s DirectX or use GPU-specific code. Now, however, that technology should be available to a wider audience. LunarG has released a ...
Even still, image upscaling remains the most notable part of the package, and FSR 4 represents a considerable step forward in terms of image quality over older versions. So it goes that people would ...
Most video game patches fail to generate anywhere near the interest as Doom’s promised Vulkan patched. It’s no surprise, really: Doom is one of the best games of 2016, Vulkan’s an intriguing, more ...
Stardock updated its Ashes of the Singularity strategy game with support for the Vulkan graphics-rendering API in August, and that introduced some serious performance improvements — especially for ...
AMD's new Radeon Adrenalin driver is focusing on added Vulkan support with a particular emphasis on its high dynamic range (HDR) support and FreeSync 2 HDR. The company has long teased that we would ...
A recently released preview build of OptiScaler, a popular third-party upscaling tool, is the first publicly available method ...
Update, December 14, 2018: The latest Steam update has introduced a new feature, Shader Pre-Caching, specifically to improve performance for Vulkan and older OpenGL games. It seems Valve are still ...
Valve recently announced that it was independently developing its own open source shader compiler (called "ACO") for Linux to act as an alternative for the existing LLVM compiler. Now, I realize ...