Souls games and I do not get along. This isn't a "game too hard" situation; I don't mind a challenge. It's more of a timing thing; even when I finally get parrying or dodging down, I eventually lose ...
The Phantom Blade Zero devs sat down with us to talk about they are inspired by kung-fu action films and want to bring back the energy of early PlayStation 1 and 2 era games. Tamoor Hussain is the ...